Our collective mission is to revolutionize clinical care by making the newest research-based interventions more accessible and engaging for consumers through the use of gaming technology. Our products are developed collaboratively by scientists, patients, and clinicians.
Lynne Gauthier, PhD, Founder, Chief Scientific Officer
A licensed Clinical Psychologist who specializes in leveraging brain plasticity for better recovery following stroke and brain injury. Her research utilizes new motion capture technology and data analytics to derive personalized insights into motor recovery. She also utilizes advanced neuroimaging approaches to better characterize the brain’s response to various motor interventions. Dr. Gauthier co-chairs the Neuroplasticity working group for the American Congress of Rehabilitation Medicine and is a member of the Stroke Interdisciplinary working group and Technology networking group.
Roger Crawfis, PhD, Founder, Chief Technology Officer
Specializes in computer game technologies, interactive applications, and computer graphics, particularly real-time rendering and artificial intelligence. Applying this expertise to rehabilitation gaming allowed for repeated game play with varying conditions and experiences, avoiding repetitive or boring play experience. Dr. Crawfis created and teaches the game curriculum within the Computer Science and Engineering Department at The Ohio State University.
Rob Doone, President & Chief Executive Officer
Has spent the majority of his career in emerging technology companies in a variety of senior leadership roles including CFO and CEO. For the last 15 years, Rob has worked in both publicly traded and venture capital-backed healthcare technology companies focused on increasing operational efficiencies and enhancing patient outcomes.